AI Insights · Timothy · July 2023
Top 5 Cooking Games Performance in Africa Q2 2023
Explore the performance of the top 5 cooking games in Africa for Q2 2023, including trends in downloads, revenue, and active users.
The performance of the top 5 cooking games in Africa for the second quarter of 2023 shows interesting trends in downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
Burger Please! by Supercent, Inc. saw a gradual decline in weekly revenue, starting from $189 in late March and ending at around $37 by the end of June. Weekly downloads experienced a peak of approximately 163.8K in late March, with a slight dip to about 90.7K by the end of June. However, the game maintained a steady increase in weekly active users, starting from 313K in late March and reaching an impressive 555.6K by the end of June.
Crazy Chef Cooking Games from Casual Joy Limited had a varied performance. Weekly revenue saw an upward trend, peaking at $109 in the final week of June. Downloads reached a high of 94.9K in early May but dropped to about 30.9K by the end of June. Active users rose from 140.2K in late March to a high of 236.2K in early May, before declining to 150K by the end of June.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. had a consistent performance in revenue, with weekly earnings fluctuating between $2.5K and $4.6K throughout the quarter. Downloads peaked at 115.1K in early April but saw a decline to around 38.9K by the end of June. The game maintained a steady number of active users, starting at 891K in late March and stabilizing around 745.1K by the end of June.
Sandwich Runner from DWANGO Co., Ltd. did not generate any revenue during this period. However, it showed a steady pattern in downloads, starting at 57K in late March and ending at about 59.2K by the end of June. Active users slightly fluctuated but remained strong, starting at 571.8K and ending at approximately 578.6K.
Cooking Fever: Restaurant Game by Nordcurrent UAB experienced a consistent revenue stream, averaging around $1.6K per week, peaking at $1.9K in the last week of June. Downloads varied, with a low of 36.1K in early May and a high of 79.4K in early April. Active users showed a stable trend, starting at 476.5K in late March and reaching 462.2K by the end of June.
For more detailed insights and data, visit Sensor Tower.